Z. TURAN Et Al. , "Gamification and Education: Achievements, Cognitive Loads, and Views of Students," INTERNATIONAL JOURNAL OF EMERGING TECHNOLOGIES IN LEARNING , vol.11, no.7, pp.64-69, 2016
TURAN, Z. Et Al. 2016. Gamification and Education: Achievements, Cognitive Loads, and Views of Students. INTERNATIONAL JOURNAL OF EMERGING TECHNOLOGIES IN LEARNING , vol.11, no.7 , 64-69.
TURAN, Z., AVINC, Z., KARA, K., & GÖKTAŞ, Y., (2016). Gamification and Education: Achievements, Cognitive Loads, and Views of Students. INTERNATIONAL JOURNAL OF EMERGING TECHNOLOGIES IN LEARNING , vol.11, no.7, 64-69.
TURAN, Zeynep Et Al. "Gamification and Education: Achievements, Cognitive Loads, and Views of Students," INTERNATIONAL JOURNAL OF EMERGING TECHNOLOGIES IN LEARNING , vol.11, no.7, 64-69, 2016
TURAN, Zeynep Et Al. "Gamification and Education: Achievements, Cognitive Loads, and Views of Students." INTERNATIONAL JOURNAL OF EMERGING TECHNOLOGIES IN LEARNING , vol.11, no.7, pp.64-69, 2016
TURAN, Z. Et Al. (2016) . "Gamification and Education: Achievements, Cognitive Loads, and Views of Students." INTERNATIONAL JOURNAL OF EMERGING TECHNOLOGIES IN LEARNING , vol.11, no.7, pp.64-69.
@article{article, author={Zeynep TURAN Et Al. }, title={Gamification and Education: Achievements, Cognitive Loads, and Views of Students}, journal={INTERNATIONAL JOURNAL OF EMERGING TECHNOLOGIES IN LEARNING}, year=2016, pages={64-69} }